Watch Your City
Nextmedia Lab / Sector Watches (2006 - 2007)
Watch Your City has been Sector Watches official website for 2006 and 2007. It was a true crossover: from language and presentation, mixing comics aesthetics and web functionalities, to the realization technique, mixing live shooting with hand-drawn sketches and procedural graphics. It included two games, Hypercopter (a pumped up version of the classic Copter), and Light My Star, an original concept asking player to "light back" extinguished stars to draw constellations back to life.

Role: Project Owner
Main Tasks:
» site concept pitch and development
» design and development supervision
» game design and development for Hypercopter and Light My Star
» assuring project alignment to client's goals

Comminity
Nextmedia Lab / MINI BMW (2006)
Comminity is a multiplayer game designed back in 2004 for BMW Mini's Club members. Players drive their Minis along the Miniverse, a fictional universe where different teams compete against each other for points and glory. In-game points could have been traded for real gadgets. Notwithstanding a satisfactory appreciation for the project, BMW Mini's opted for a simpler solution, and Comminity didn't reach production stage.

Role: Project Owner
Main Tasks:
» game concept pitch and development
» game design and prototyping
» assuring project's alignment to client's goals

Five a Side
Nextmedia Lab / ATA Hotels (2005)
A five-a-side flash game commissioned to sponsor the client soccer fields' net.

Role: Project Owner
Main Tasks:
» design & development direction
» assuring project's alignment to client's goals

Jump'n'Bump
Nextmedia Lab (2005)
A simple game built to showcase the potential of an extremely low budget production. 

Role: Project Owner
Main Tasks:
» game design
» game development
Web & Advergames
Published:

Web & Advergames

A short sample of websites and advergames developed with my team at nextmedia lab.

Published:

Creative Fields